Dienstag, 16. August 2016

Daniel Emilfork as 'Krank' - Final Renderings

I put the bust into Marmoset Toolbag, to render it in real-time. All shading and lighting was done with it. The skin looks way better than it was in iray, I think. Hope you like the new renderings.

This is the high-poly done with ZBrush:

The low-poly wireframe with 16933 polygons:

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