Currently I have a lot to do so I'm only able to show some older pieces.
This 'door' was made on a weekend five months ago for the 'hand painted door'-challenge at Sketchfab.
It is my version of the ‘Humongous Door’ from Jim Henson’s ‘Labyrinth’ movie. My interpretation is closer to the concept art done by Brian Froud than to the version you can see in the movie. If you want to know more about it, look at this neat blog.
You can open the door by yourself using the animation (set simply Static Pose to Take 001 on the bottom) :)
Posts mit dem Label Architecture werden angezeigt. Alle Posts anzeigen
Posts mit dem Label Architecture werden angezeigt. Alle Posts anzeigen
Dienstag, 21. November 2017
Humongous Door
Labels:
2D,
3D,
Animation,
Architecture,
Artbattle,
Character,
Comic,
Environment,
Fantasy,
Lowpoly,
Medieval,
Monster,
Sculpting,
Sketchfab,
Texturing
Mittwoch, 28. Dezember 2016
Evening Sacrifice
Another personal thingy I've worked on in my sparetime. It started with testing some techniques. Oh yes... a bit generic. :)
Freitag, 14. August 2015
Sketch Wizzle Con 2015 !!!
The Sketch Wizzle Con is a annual meeting of illustrators inside of an old transformed train station called Utopiastadt in Wuppertal. About 60 illustrators draw, talk, sing, wizzle, drink so much as they can, on this summer weekend. :)
It is always a great and inspiring time every year. I meet every year new cool people who share the same passion as I do. Thank you to all of you and of course, thank you to the dudes and duderellas I've already known.
Here is my almost uncensored output of this year:
It is always a great and inspiring time every year. I meet every year new cool people who share the same passion as I do. Thank you to all of you and of course, thank you to the dudes and duderellas I've already known.
Here is my almost uncensored output of this year:
Labels:
2D,
Aliens,
Analog,
Architecture,
Book,
Character,
Childbook,
Comic,
Concept Art,
Fantasy,
Medieval,
Monster,
Science Fiction,
Sketches,
Speedpainting,
Study
Donnerstag, 19. Februar 2015
Kulturmanagement Network Machine
It's time to reanimate my Blog. I've done lots of stuff in the last time but I don't find a minute to post anything here.
So I can say the Blog is back from winter dormancy. :)
One year ago I did a job for the "Kulturmanagement Network" agency, a machine consisting of all their fields of activity. Now I revisited and extended the illustration to create a puzzle with it.
So I can say the Blog is back from winter dormancy. :)
One year ago I did a job for the "Kulturmanagement Network" agency, a machine consisting of all their fields of activity. Now I revisited and extended the illustration to create a puzzle with it.
In the late sixties the german magazine Bravo invented the so-called "Bravo-Starschnitt" (star cut), a puzzle of a life-sized poster of a celebrity. Every new issue provided one cutout piece. The idea was to create something like this for their customers with the machine.
The second job was to cut my illustration into pieces and equip them with an interior life. These parts were printed on several postcards. Now the customers have the possibility to build the machine on their own. I think this is a funny and creative way to protrude out of the masses.
Details
Dienstag, 30. September 2014
Skizzenfestival 2014
From September 15th to 21st, the SKIZZEN Festival took place in Weimar for the 1st time. A great chance to meet many exciting people with the same passion like mine - drawing. Originally founded in Stralsund by Sylvain Mazas in 2008 the festival has been developed to be a networking space for exchange and excercise within the Sketching Community in Germany - and beyond.
Just a couple of months ago our friend, childrens book illustrator Alexander von Knorre came along with the idea to carry forward the tradition and bring the festival to our hometown.
This was actually done by a loose, Weimar-based association of creatives and illustrators such as Olivia Vieweg, Rosa Linke, Nicola Siebert, Nils Volkmann, Sandra Bach and me.
A lot of non-profit free-time-work in planning and organizing for all of us but great fun after all. The Festival was a complete success and we are all happy now.
I loved the inspirational atmosphere during these days and whenever I found the time I have been drawing some stuff.
Here are a few chosen skribbles I've made at the time:
The vehicle of our nude model: An old Simson motorcycle with sidecar. It is a real oldtimer from 1959.
Some wired things happen ...drawn at a pub in the evening. I was quite drunk.
A try of a serious bottle label design realized with Window Color during Sandra's great Workshop. I wrote 'Cthulhu' intentionally incorrect because of a possible licensing. :D
Just a couple of months ago our friend, childrens book illustrator Alexander von Knorre came along with the idea to carry forward the tradition and bring the festival to our hometown.
This was actually done by a loose, Weimar-based association of creatives and illustrators such as Olivia Vieweg, Rosa Linke, Nicola Siebert, Nils Volkmann, Sandra Bach and me.
A lot of non-profit free-time-work in planning and organizing for all of us but great fun after all. The Festival was a complete success and we are all happy now.
I loved the inspirational atmosphere during these days and whenever I found the time I have been drawing some stuff.
Here are a few chosen skribbles I've made at the time:
A portrait of Johannes 'Beetlebum' Kretzschmar. That was the only portrait drawing I've made on the festival.
Lots of sheeps and some goats spotted at the 'Ilmpark':
The vehicle of our nude model: An old Simson motorcycle with sidecar. It is a real oldtimer from 1959.
Some wired things happen ...drawn at a pub in the evening. I was quite drunk.
A try of a serious bottle label design realized with Window Color during Sandra's great Workshop. I wrote 'Cthulhu' intentionally incorrect because of a possible licensing. :D
Abonnieren
Posts (Atom)





















































