Posts mit dem Label Props werden angezeigt. Alle Posts anzeigen
Posts mit dem Label Props werden angezeigt. Alle Posts anzeigen

Mittwoch, 1. Mai 2019

Schleich Eldrador Creatures: Cavebear, Battlecrab and Ice Spider

Since 2 years I have been working for the German toy manufacturer Schleich on the new Eldrador Creatures series. Together with the great art department of Schleich I designed some new figures and modelled them for the production. Three figures I have worked on are already available for purchase. If you are already in a toy store, take a look at the Schleich shelf. More creatures will follow.

With the release of the creatures, I can now show some of the material. I will post them in chronological order of creation.


The Cave Bear

(Schleich 42454 Höhlenbär)

Product Designs




3D Sculpture


The fine details must be greatly exaggerated in the model so that they remain clearly visible during the production process.





Final Toy


The originally rejected stone collar concept was later realized by another artist at Schleich.







The Battle Crab

(Schleich 42495 Kampfkrabbe)

Product Designs










3D Sculpture 






Final Toy





The Ice Spider

(Schleich 42494 Eisspinne)

Product Designs







3D Sculpture



Final Toy






Donnerstag, 4. Oktober 2018

Proudly present: 'Monju Hunters of Sōfugan Island' - a 3d animated short movie


Hello world,

two years ago my friend Karim Eich and me finished our 3d animated short 'Monju Hunters of Sōfugan Island'.

The film has been shown at various film festivals around the world. Today we want to publish it so that everyone can watch it now.

I will publish all the work I did for the film on my Artstation page. If you are interested, please take a look at it.

Many thanks and hugs to my brother Sven Wachsmuth and Gianluca Pandolfo for creating and launching our website!

You can watch it on:

Montag, 9. Januar 2017

Daily Sculpt #4

Theme: Asteroid

This was a cool experimental theme. I decided to give him some crystals growing on the inner surfaces of the asteroid. Here are some ZBrush renderings and a semi-final one done with Keyshot.






#sculptjanuary

Donnerstag, 1. September 2016

Troglobite

This is a realtime character I made for a contest on Humster 3D a few month ago. I was quite unhappy with my final result. So I decided to rework some textures and change the pose and the whole concept a little bit. I made some screengrabs from Marmoset Toolbag to make a worthy presentation of this guy.

I was a litte bit confused because of the difference between a troglodyte and a troglobite. So I took the consequence and changed the name of the project.

Characters Story:

This is an amphibious, hominid Troglobite. They are blind and inhabit a huge subterranean cavern system. Every season the males go on a journey to bring the fertilized spawn to a well kept secret place. On their way they have to resist several perils.


























The highpoly sculpture:


I also added this guy to my Sketchfab portfolio, so you can watch him from every angle: