Montag, 6. Juli 2015

Collinsium ciliosum

This is my try on a reconstruction of Collinsium Ciliosum. A newly discovered ancient ‘superarmored’ worm-like creature. It is also known as the Hairy Collins’ Monster an it's a cousin of Hallucigenia. They lived in what is now China during the early Cambrian, about 500 million years ago.

The 30 legged creature measuring no more than four inches (10cm) in length.

I like these little guys so much.

Rendered with Octane + Post in PS
Rendered in Keyshot + Post in PS

 The sculptures are created and painted inside of ZBrush:






Freitag, 8. Mai 2015

Schlaraffenland

'Schlaraffenland' - the personified 'land of milk and honey' is on the lookout for someone who found the way in his world.

This illustration is my contribution to a volume of poetry about food. The book will be released in near future.

After I sketched the idea I started to sculpt it. Later I painted the outlines and the background. So this is a mix between 2D and 3D techniques.


Some of the individual parts:




Donnerstag, 7. Mai 2015

Lowpoly Character 'Mellory'

This character based on a concept created by my friend Maria Suckert. She is a multi-talented illustrator and it's funny to transfer her concepts into the third dimension.

I hope you like this girl. :)



The model



The character sheet made by Maria


UV-Layout with handpainted textures (Original Size 2048x2048)






Male Bust

I spent a few days with my girlfriend in Nuremberg. I'm highly inspired. The museums, monuments, cathedrals are amazing. So I sculpted this (random) bust on my tablet while we drove home by bus to process all of the incoming material in my head. :)





Samstag, 11. April 2015

Some Paintings

Here are some new paintings I've made in my spare time. I drew them on my Surface Pro 2 Tablet with Sketchbook Pro. The first few were finished on my desktop PC with Photoshop.

Hope you like them.









Samstag, 21. Februar 2015

Lowpoly Orc Character

In the last month I've learned a lots of stuff in 3d. Among other things I tried to model some cartoonesque lowpoly models with handpainted textures.

Texturing in a realistic way makes fun but painting a lowpoly character like the following one makes even more fun, I think. This handpainted stuff just takes me straight back to the old times when I played good old games like Warcraft III from Blizzard or something like this. :)

I hope you like him.



The Model






UV-Layout with handpainted Textures (Original size 2048 x 2048)


Concept Sketch


Donnerstag, 19. Februar 2015

Kulturmanagement Network Machine

It's time to reanimate my Blog. I've done lots of stuff in the last time but I don't find a minute to post anything here.

So I can say the Blog is back from winter dormancy. :)

One year ago I did a job for the "Kulturmanagement Network" agency, a machine consisting of all their fields of activity. Now I revisited and extended the illustration to create a puzzle with it.

In the late sixties the german magazine Bravo invented the so-called "Bravo-Starschnitt" (star cut), a puzzle of a life-sized poster of a celebrity. Every new issue provided one cutout piece. The idea was to create something like this for their customers with the machine.

The second job was to cut my illustration into pieces and equip them with an interior life. These parts were printed on several postcards. Now the customers have the possibility to build the machine on their own. I think this is a funny and creative way to protrude out of the masses.


The Machine



Details